# skript.php

<?php
require("MinecraftVoxelDrawing.php");

$vdo = new MinecraftVoxelDrawing((int) $argv[1], (int) $argv[2], (int) $argv[3]);
$vdo->setRadius((int) abs($argc[4]))->setMaterial($argv[5]);
$vdo->drawDome();

# shell

$ php <skript.php> 100 64 -250 11 minecraft:glass